STAGE COMPLETE
No path? Try 2D.
Faded cheese is outside your current slice. Its badge shows the dimension you need. Turn the dial to find a route, then fold down when the view gets crowded.
Pinch or scroll to zoom. Drag to rotate. Tap a neighboring path or colored label to move. Hint reveals one step toward the cheese.
Every room has six coordinates. Each move changes one active coordinate by ±1. Lowering the dial chooses a coordinate slice through the mouse, keeping the cheese in it whenever possible. Otherwise it preserves the first shown axes. The view label names the active axes; all others stay fixed.
Filled squares are real loops through four connected rooms. Higher dimensions use rotations in six-dimensional space followed by an orthographic projection. Crossings on screen arenāt new passages.
A d-dimensional cell has 2įµ vertices and d Ć 2įµā»Ā¹ edges. In 6D, its 12 bounding faces correspond to 12 possible movement directions.
Your current run will reset.